Hi all! Something I have seen floating around the community and causing a lot of frustration is the amount of warps that certain shops take. This can cause a lot of problems for people trying to get warps for their shops that are related to the items they sell, but they are taken by shops that don't even relate to those items. For example, if someone wanted to make a gold shop and tried to make a shop called /warp gold, it would lead them to Merven's old stall shop, now inhabited by Seanic. Also, /warp guardian leads you to /warp holiday, instead of a guardian grinder, which it would be expected to be. While I know warps are first come, first serve, this hogging of warps has become excessive and unnecessary. My proposal is to limit the amount of warps a single shop can have to crack down on the abuse of /setwarp by elite shops (see - /warp holiday. Please explain how /warp g relates to that shop whatsoever), or instead of limiting the number of warps a shop can have, it must have some relation to the items sold in that shop. This will improve the quality of life on the server and make it easier to find what you're looking for at a shop. I expect a lot of backlash against this because of /setwarp being a predominantly donor based permission, however it has become excessive to the point that it is killing smaller shops in favor of the big ones. Please leave your feedback on this.